Dashboard Tournament Info Fencers Dashboard Fencers Check-in Division Setup Rounds Rules Strips Round 1 Round 2 Round 3 Round 4 Round 5 Round 6 Round 7 Round 8 Round 9 Round 10 Round 11 Round 12 Round 13 Final Round Final Standings

Strips

Which of the tournament's strips this division may fence on. Leave everything checked (or nothing restricted) to use every active strip — the default. Changeable at any time, including mid-tournament.

Rebalance

Reassign round 14's pools across eligible strips. "Fill only" keeps any manual picks and only assigns pools with no strip yet; "Force" reassigns every pool in the round. A round set to Manual below is left untouched by either.

Per-round strip settings

Narrow which strips a specific round uses, cap how many, or force an assignment strategy. Round numbers here are physical rounds (the ones pools actually play on), not the round-format config list.

Round 1
Blank = follows the previous round's projected end. Venue-local.
Assignment mode
Strip limit
Strips for this round

Leave nothing checked to use every eligible strip (the default).

Round 2
Blank = follows the previous round's projected end. Venue-local.
Assignment mode
Strip limit
Strips for this round

Leave nothing checked to use every eligible strip (the default).

Round 3
Blank = follows the previous round's projected end. Venue-local.
Assignment mode
Strip limit
Strips for this round

Leave nothing checked to use every eligible strip (the default).

Round 4
Blank = follows the previous round's projected end. Venue-local.
Assignment mode
Strip limit
Strips for this round

Leave nothing checked to use every eligible strip (the default).

Round 5
Blank = follows the previous round's projected end. Venue-local.
Assignment mode
Strip limit
Strips for this round

Leave nothing checked to use every eligible strip (the default).

Round 6
Blank = follows the previous round's projected end. Venue-local.
Assignment mode
Strip limit
Strips for this round

Leave nothing checked to use every eligible strip (the default).

Round 7
Blank = follows the previous round's projected end. Venue-local.
Assignment mode
Strip limit
Strips for this round

Leave nothing checked to use every eligible strip (the default).

Round 8
Blank = follows the previous round's projected end. Venue-local.
Assignment mode
Strip limit
Strips for this round

Leave nothing checked to use every eligible strip (the default).

Round 9
Blank = follows the previous round's projected end. Venue-local.
Assignment mode
Strip limit
Strips for this round

Leave nothing checked to use every eligible strip (the default).

Round 10
Blank = follows the previous round's projected end. Venue-local.
Assignment mode
Strip limit
Strips for this round

Leave nothing checked to use every eligible strip (the default).

Round 11
Blank = follows the previous round's projected end. Venue-local.
Assignment mode
Strip limit
Strips for this round

Leave nothing checked to use every eligible strip (the default).

Round 12
Blank = follows the previous round's projected end. Venue-local.
Assignment mode
Strip limit
Strips for this round

Leave nothing checked to use every eligible strip (the default).

Round 13
Blank = follows the previous round's projected end. Venue-local.
Assignment mode
Strip limit
Strips for this round

Leave nothing checked to use every eligible strip (the default).

Round 14
Blank = follows the previous round's projected end. Venue-local.
Assignment mode
Strip limit
Strips for this round

Leave nothing checked to use every eligible strip (the default).